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April 12, 2013
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Oracle by Ishutani Oracle by Ishutani
"
for this contest [link]
class: human/angel hybrid
"

I've been really busy the past week again ^^; sorry for lack of submissions

~feedback is appreciated~
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:iconfaerieswish:
FaeriesWish Featured By Owner Apr 26, 2013  Professional Digital Artist
This entry caught my attention! The piece is really epic and very very painterly. The skillful rendering here is what really makes this piece stand out. Great work with the lighting effects too! Everything comes together wonderfully! And she is also an astoundingly beautiful character!

~Bryan of Faerie's Dice
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:iconishutani:
Ishutani Featured By Owner May 5, 2013  Student Digital Artist
Thank you ^^
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:iconlittleasura:
LittleAsura Featured By Owner Apr 18, 2013  Hobbyist Traditional Artist
I really love the 'vintage-y' feel in this, it's sooo warm and sunny! :heart:

I love the detailed area of the staff as well!

Room for improvement will be her left arm, I guess as I think it's kinda...I'm not sure...off?

I wish she has more expression on her face as well. That will be a striking difference, as the expression of one's face affects the overall mood of the artwork.
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:iconishutani:
Ishutani Featured By Owner Apr 24, 2013  Student Digital Artist
Thank you ^^

the arm is most likely a problem with it at the shoulder, its something that has to do with a dispositioned arm origin point and a really badly done elbow in sleeves combined with perspective faults D:

thats the expression i draw when i have no idea what express is appropriate ^^:
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:iconaspiringshadowseer:
AspiringShadowseer Featured By Owner Apr 14, 2013
Impressive as always. But that neck seems a bit long. If you look at it under close, it's a bit unnatural. Unless you want your character to look like a human giraffe. But, that's not a insult, it's a joke.
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:iconishutani:
Ishutani Featured By Owner Apr 15, 2013  Student Digital Artist
now that i look at it again, ITS SO LONG.. ;^ ; I have no idea how i didn't notice it, I must've thought that the shoulder was alot higher than it seemed. Now i wish i could fix it but i cannot D:
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:iconaspiringshadowseer:
AspiringShadowseer Featured By Owner Apr 15, 2013
Ah don't fret. Just be careful to pay a close attention to such details. With humans, it's always a bit tricky to get proportions down. That's usually why I don't draw people. Usually I am in the weapon business. You have flexibility with a weapon, the only thing you have to worry about is who will be using the weapon and to what end. Either it's weapons or non-human pieces. You have enormous flexibility with non-humans. You can set the proportions to your own ends.
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:iconishutani:
Ishutani Featured By Owner Apr 24, 2013  Student Digital Artist
aye ^^
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:iconaspiringshadowseer:
AspiringShadowseer Featured By Owner Apr 24, 2013
I was expecting you to say more than Aye.
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:iconishutani:
Ishutani Featured By Owner Apr 24, 2013  Student Digital Artist
not sure what else i could've said ^^; thing with humans, errors in their anatomy and proportions are easily recognizable by anyone hence the noticeable increment in difficulty. Weapons, firearm grips in particular also exhibit a similar effect
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